Campaña |
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UIdO DM DalO IdE HaT LdW Libertad ERdN CdF HdO EMdT EDdW LGdS UCsDH BlSA - BAM |
Era |
Ledlh Pd - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
Language |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
These creatures can freeze their enemies with their touch. Even though their spells are weaker than the ones of the Skeleton Wizards or the Pyromancers, they can slow down their enemies by freezing them.
Procede de: | Skeleton Mage |
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Se convierte en: | Icelord |
Coste: | 28 |
PV: | 35 |
Movimiento: | 5 |
PX: | 60 |
Nivel: | 2 |
Alineamiento: | caótico |
ID | BM Ice Conjurer |
Habilidades: |
ice missile de frío | 8 - 2 a distancia | mágico ralentiza |
Resistencias: | |
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de corte | 10% |
de penetración | 30% |
de impacto | -10% |
de fuego | -20% |
de frío | 80% |
arcano | -50% |
Terreno | Coste de movimiento | Defensa |
---|---|---|
Aguas profundas | 3 | 10% |
Aguas someras | 2 | 20% |
Aldea | 1 | 60% |
Arena | 2 | 30% |
Arrecife costero | 2 | 30% |
Bosque | 2 | 50% |
Campo de setas | 2 | 60% |
Castillo | 1 | 60% |
Colinas | 2 | 50% |
Congelado | 2 | 30% |
Cueva | 2 | 40% |
Impenetrable | - | 0% |
Intransitable | - | 0% |
Llano | 1 | 40% |
Montañas | 3 | 60% |
Pantano | 2 | 30% |